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Tag: GPGS

Google Play Game Services

I gave a talk on Google Play Game Services at the GDG DevFest Karlsruhe 2014. The talk was in German and I uploaded my presentation:

Google Play Game Services (German)

To show some sample code, I have also written a very simple game for my talk. The source code is on GitHub and you get the game from Google Play. If you’re interested in this subject and you want to discuss with me, then feel free to post a comment or to contact me on Google Plus or GitHub.

Secludedness: Google Play Game Services

In this post I want to give you a brief insight into Google Play Game Services (GPGS). GPGS was announced on the Google I/O 2013. It consists of different services, which provide features like leaderboards, real-time multiplayer, achievements and cloud save for cross-platform games. The APIs are available for Android, iOS and Web through the Play Games services SDK. Some features require an authentication of the player, which is done via G+ login. To us this service a new game must be created in the Google Play Developer Console so that the supported platforms with their credentials could be added.